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Factsheet

Developer:
Kenny Roy
Based in Los Angeles,
California

Release Date:
PC: Feb 21st 2018
Xbox One: April 18th 2018

Platforms:
PC: (Steam)
PC: (Twitch.tv)
Xbox One

Website:
I, Hope

Regular Price:
USD $9.99

Description

"I, Hope" is a 3D Adventure designed specifically to help children with cancer cope with the disease and treatment. In the game, you play as Hope, a young girl whose island home is destroyed by an evil monster called "Cancer". Hope must travel to five islands to acquire the weapons she will need to fight cancer; weapons like Knowledge, Strength, Courage, and Support. In the end, she will find that we all have the greatest weapon inside of all us; Hope.

History

In February of 2016, Kenny Roy embarked on a two year long journey of creating a video game designed to help children with cancer cope with the disease and treatment. The game, entitled, "I, Hope" released Q1 2018 on Steam and Xbox One. Partner support from Microsoft Research, Unity, Twitch, Razer, and DoublePlusGood Games made the game a reality, and we are ultimately proud of the message of Hope that the game delivers. We are just as proud of the fact that 100% of proceeds of the game go to GameChanger Charity, to support their mission of supporting children and families dealing with cancer and other life-threatening illnesses. The game has already been awarded the "Gaming for Everyone" Award from Xbox in 2017, and we are hopeful for the future of developing games for charitable causes.

Features

  • Five unique levels to explore.

  • Original music by Taylor Carol, a cancer survivor and founder of GameChanger Charity.

  • Full controller support.

  • A custom tailored message, developed with child-life experts, that supports the emotional and mental well-being of children fighting this awful disease.


Videos

I, Hope Xbox One Trailer - "Epic"

I, Hope TwitchPrime Trailer - "Epic"


Images

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Awards & Recognition

Winner, "Gaming for Everyone" Award. IGF Awards

  •  I, Hope, March 2017


Selected Articles

 

  • "Profound, poignant and undeniably cathartic"
    - Microsoft Wire, Site

  • "It's an interesting metaphor for kids looking for a way to deal with their illnesses while having fun in the process."
    - Brittany Vincent, Popular Science


About

About Kenny Roy
Kenny was an animator and VFX studio owner for almost 18 years before he turned his sites on game development. He is self-taught in both fields.  Looking towards the future, Kenny sees games as both the best fundraising tools and medium for delivering a charity's message.

About GameChanger
GameChanger leverages technology & innovation to ease the pain and suffering of children facing life-threatening illnesses.  They have helped tens of thousands of children and families and raised tens of millions of dollars in support of this mission.


Credits

Kenny Roy
Developer

GameChanger Charity
Charity beneficiary of 100% of proceeds